Code Base

This mud uses a heavily modified Smaug code base.

[WWW.SMaUG.ORG]

[S]imulated [M]edieval multi-[U]ser [a]dventure [G]ame SMaUG 1.4 is a Merc2.1 derivative written by Thoric (Derek Snider) with help from altrag, Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.

SMaUG (c)1995, 1996, 1997, 1998 D.S.D. Software.

SMaUG was originally based on the Merc 2.1 code which was based on the orignal DIKUMud code created by:

The Original DIKUMud Team:

Katja Nyboe               [Superwoman] (katz@freja.diku.dk)

Tom Madsen              [Stormbringer] (noop@freja.diku.dk)

Hans Henrik Staerfeldt           [God] (bombman@freja.diku.dk)

Michael Seifert                 [Papi] (seifert@freja.diku.dk)

Sebastian Hammer               [Quinn] (quinn@freja.diku.dk)

additional contributions from:

Michael Curran  - the player title collection and additional locations. Bill Wisner - for being the first to successfully port the game, uncovering several old bugs, uh, inconsistencies, in the process.

and: Mads Haar and Stephan Dahl for additional locations.

The Original DIKUMud was Developed at the Department of Computer Science at the University of Copenhagen.  

 

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